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Нужно выписать временные формы и залоги, разряды местоимений, степени сравнения прилагательных и предлоги. по тексту ниже прошу video games.it all began in america in the 1970s, at the university of utah.nolan bushell invented a video table tennis game, called 'pong".it was very simple; it featured two white blocks on a black background and a ball that would go back and forth on the screen.the aim of the of the game, was to keep the ball fall out of the screen would lose the game. then a new type of game, space invaders, appeared.a score was kept, and the player had to either avoid or destroy the enemy; it was real-time and required fast reflexes.the player had a fixed number of lives and the difficulty would increase with each level.the most important thing you could achieve in such a video game was to enter the high-score list. many more games followed, like defender, asteroid, and others.these were mainly archade game, played on a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and particulary amusement arcades.the popularity of the games led to game addiction and even crime.truancy (missing school without a reason or permission) became a problem. the developers of the games moved them from public to private places, making them longer and giving more satisfaction to players.they came up with games where the player could identify with the in-game avatar and his background story.these adventure games (such as adventure, 1977) are almost always based on famous fantasy books such as those by tolkien, from which many of the magical creatures originate (elves, trolls, orcs, all modern video games developed from the genres of action and adventure.the games of today are those of the eighth geniration.by the year 2000 the classification of games had become compound and games can be classification of games had become compound and games can be classified according to: 1) the platform they are played on: pc, xbox, playstation, wii, iphone, etc.; 2) the style of play they empoloy: single-player, multiplayer; 3) the postion of the player in the game world: first person, third person, 'god'; 4) the rules and goals of gameplay: racing game, action adventure, shooter, etc.; 5) the representational aspects: science fiction, high fantasy, urban realism, etc. videogames are a popular form of entertainment for millions of people in the 21st century.they have become exciting not only to those who play them, but to researchers who try to understand the nature of this phenomenon and the role it plays in people's lives.they have become the object of serious scholarly study, of serious scholarly study, of interest to social science dields such as psychology, economics and education.

Английский язык

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MaratФам
Перевести или что?   если перевести то вот  ! система образования в сша сильно варьируется от государства к государству. школьное образование в государственных школах является бесплатным. родители бесплатновыбрать любую государственную школу для своих детей. хотя есть много частных школ, в основном религиозные, и родителям приходится за них платить. школьный год начинается в сентябре и заканчивается в июне. он разделен на три точки или четыре квартала.  американских детей начинают посещать начальную школу в возрасте 6 лет. они продолжают учебу в течение восьми лет (8 классы). их базовых предметов в учебный план на этой стадии: , арифметика, естественные науки, , , иностранный язык и некоторые другие. после этого учащиеся могут ввести в старших классах средней школы, или если они пойдут в 5 - или 6-летней начальной школы, они посещают 3 - или 4-летнюю неполную среднюю школу, а затем ввести в старших классах средней школы. выпускники вузов в возрасте от 18. высшие учебные заведения (также известный как средние школы), как правило, просторнее и вместить подростков из четырех или пяти начальных школ. в течение учебного года студенты изучают четыре или пять выборочных предметов в соответствии с их профессиональными интересами. они должны пройти определенное количество курсов, чтобы получить диплом средней школы или справку из школы. для того, чтобы развивать социальные навыки и стимулирования участия учащихся во внеурочной деятельности в каждой школе есть оркестр, музыкальные группы, хор, драматические кружки, футбол, баскетбол и бейсбольные команды. школа становится центром общественной жизни для студентов. в американских колледжах и университетах молодые люди получают высшее образование. они учатся 4 года и получают степень бакалавра искусства или науки. если студент хочет получить диплом магистра, что ему нужно учиться еще два года и заниматься научно-исследовательской работой. студенты, которые хотят продолжить свое образование далее в определенной области, могут преследовать степень доктора. наиболее известные американские университеты гарвард, принстон, стэнфорд, йель, колумбийский университеты.
dianakryukova00
1. my hat (flew off) when i (was crossing) the bridge. 2. i (bought) a new car last summer, but i (have not sold) my old car yet, so now i’ve got two cars. 3. the party (will have begun) by the time we (come). 4. she (has been reading) this book for three days and (has read) 300 pages already. 5. how long had they (been waiting) for a taxi before it (came)? 1. elisabeth says that he is a clever man. 2. she says that she will come to see you tomorrow. 3. nick said he had never been to london. 4. he said he had seen them at my parents’ house the previous year. 5. i asked boris if his friend lived in london.

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Нужно выписать временные формы и залоги, разряды местоимений, степени сравнения прилагательных и предлоги. по тексту ниже прошу video games.it all began in america in the 1970s, at the university of utah.nolan bushell invented a video table tennis game, called 'pong".it was very simple; it featured two white blocks on a black background and a ball that would go back and forth on the screen.the aim of the of the game, was to keep the ball fall out of the screen would lose the game. then a new type of game, space invaders, appeared.a score was kept, and the player had to either avoid or destroy the enemy; it was real-time and required fast reflexes.the player had a fixed number of lives and the difficulty would increase with each level.the most important thing you could achieve in such a video game was to enter the high-score list. many more games followed, like defender, asteroid, and others.these were mainly archade game, played on a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and particulary amusement arcades.the popularity of the games led to game addiction and even crime.truancy (missing school without a reason or permission) became a problem. the developers of the games moved them from public to private places, making them longer and giving more satisfaction to players.they came up with games where the player could identify with the in-game avatar and his background story.these adventure games (such as adventure, 1977) are almost always based on famous fantasy books such as those by tolkien, from which many of the magical creatures originate (elves, trolls, orcs, all modern video games developed from the genres of action and adventure.the games of today are those of the eighth geniration.by the year 2000 the classification of games had become compound and games can be classification of games had become compound and games can be classified according to: 1) the platform they are played on: pc, xbox, playstation, wii, iphone, etc.; 2) the style of play they empoloy: single-player, multiplayer; 3) the postion of the player in the game world: first person, third person, 'god'; 4) the rules and goals of gameplay: racing game, action adventure, shooter, etc.; 5) the representational aspects: science fiction, high fantasy, urban realism, etc. videogames are a popular form of entertainment for millions of people in the 21st century.they have become exciting not only to those who play them, but to researchers who try to understand the nature of this phenomenon and the role it plays in people's lives.they have become the object of serious scholarly study, of serious scholarly study, of interest to social science dields such as psychology, economics and education.
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