ответ:"objName": "Stage",
"lists": [{
"listName": "dummy",
"contents": [],
"isPersistent": false,
"target": "Stage",
"x": 5,
"y": 5,
"width": 102,
"height": 202,
"visible": true
}],
"sounds": [{
"soundName": "pop",
"soundID": 0,
"md5": "83a9787d4cb6f3b7632b4ddfebf74367.wav",
"sampleCount": 258,
"rate": 11025,
"format": ""
}],
"costumes": [{
"costumeName": "backdrop1",
"baseLayerID": 3,
"baseLayerMD5": "790f7842ea100f71b34e5b9a5bfbcaa1.svg",
"rotationCenterX": 240,
"rotationCenterY": 180
}],
"currentCostumeIndex": 0,
"penLayerMD5": "279467d0d49e152706ed66539b577c00.png",
"tempoBPM": 60,
"children": [{
"objName": "Scratch Cat",
"scripts": [[53,
47.8,
[["procDef", "Fill %s with %s , %n times", ["list", "a", "n"], ["", "", 1], true],
["doRepeat", ["getParam", "n"], [["append:toList:", ["getParam", "a"], "dummy"]]]]]],
"sounds": [{
"soundName": "pop",
"soundID": 0,
"md5": "83a9787d4cb6f3b7632b4ddfebf74367.wav",
"sampleCount": 258,
"rate": 11025,
"format": ""
}],
"costumes": [{
"costumeName": "costume1",
"baseLayerID": 1,
"baseLayerMD5": "f9a1c175dbe2e5dee472858dd30d16bb.svg",
"rotationCenterX": 47,
"rotationCenterY": 55
},
{
"costumeName": "costume2",
"baseLayerID": 2,
"baseLayerMD5": "6e8bd9ae68fdb02b7e1e3df656a75635.svg",
"rotationCenterX": 47,
"rotationCenterY": 55
}],
"currentCostumeIndex": 0,
"scratchX": 0,
"scratchY": 0,
"scale": 1,
"direction": 90,
"rotationStyle": "normal",
"isDraggable": false,
"indexInLibrary": 1,
"visible": true,
"spriteInfo": {
Объяснение:
Поделитесь своими знаниями, ответьте на вопрос:
1)
var
i,k: integer;
a: array [1..14] of integer;
begin
k: =0;
for i: =1 to 14 do
begin
a[i]: =random(46)-15;
write(a[i]: 3);
if a[i] mod 2=0 then k: =i;
end;
if k> 0 then
begin
for i: =k to 13 do a[i]: =a[i]+1;
a[14]: =0;
end;
writeln;
for i: =1 to 14 do write(a[i]: 3);
end.
2)
var
i,k: integer;
a: array [1..14] of integer;
begin
for i: =1 to 14 do
begin
a[i]: =random(46)-15;
write(a[i]: 3);
end;
for i: =1 to 7 do
begin
k: =a[i];
a[i]: =a[i+7];
a[i+7]: =k;
end;
writeln;
for i: =1 to 14 do write(a[i]: 3);
end.